> I still believe it would be possible to build a high quality editor based on the original design. But I also believe that this would be quite a complex system, and require significantly more work than necessary.
A few good ideas and observations could be mined out of this post.
Improving Chromium's browser compatibility in 2020
> It is clear that it is still painful to develop a website or web app that works reliably across browsers.
How to Put More “Character” Into Your NPCs
> There’s something about the term “NPC” (Non-Player Character) that sounds hollow to me. Maybe it’s the ambiguousness of acronyms, or how the term literally sounds like “empty.” As a narrative designer, my philosophy is to think of NPCs less like assets on a spreadsheet, and more like my cast. There are big and small parts, but I believe designers can give any character soul. (Even a character whose soul was stolen by an evil wizard of some sort!) A bit more effort can make a minor NPC more human, and a game’s world more alive.
The Deprecated *nix API
> But for “*nix”, without any clarifying context, I for one think in terms of shell scripts and their utilities. And the problem is that my own naïve scripts, despite being written on a legit *nix variant, simply will not run on a vanilla Linux, macOS, or *BSD installation. They certainly can—I can install fish, and sd, and ripgrep, and whatever else I’m using, very easily—but those tools aren’t available out-of-the-box, any more than, I dunno, the PowerShell 6 for Linux is.
The Success and Failure of Ninja
> Ninja has been by far my most successful open source project, depending on how you quantify success. (Other projects of mine like Chrome have more users, but I was responsible for only parts of Chrome; Ninja also has had important contributions by collaborators but it feels more like “mine”.) I released Ninja in 2011, gave ownership of the Ninja project away in 2014, and it has since been passed on again to a third maintainer, so now that my part in the story is pretty much over I here would like to reflect on what I learned.
10 Things I Hate About PostgreSQL
> Over the last few years, the software development community’s love affair with the popular open-source relational database has reached a bit of a fever pitch. This Hacker News thread covering a piece titled “PostgreSQL is the worlds’ best database”, busting at the seams with fawning sycophants lavishing unconditional praise, is a perfect example of this phenomenon. While much of this praise is certainly well-deserved, the lack of meaningful dissent left me a bit bothered. No software is perfect, so exactly what are PostgreSQL’s imperfections?
> I’ve been hands-on with PostgreSQL in production since 2003 with deployments ranging from small (gigabytes) to modest to very large (~petabyte). My perspective is largely from building and running systems that are at least intended to be continuously available. Needless to say, I have gained first-hand experience with PostgreSQL’s particular idiosyncrasies through some painful production issues over the years.
systemd, 10 years later: a historical and technical retrospective
> 10 years ago, systemd was announced and swiftly rose to become one of the most persistently controversial and polarizing pieces of software in recent history, and especially in the GNU/Linux world. The quality and nature of debate has not improved in the least from the major flame wars around 2012-2014, and systemd still remains poorly understood and understudied from both a technical and social level despite paradoxically having disproportionate levels of attention focused on it.
> I am writing this essay both for my own solace, so I can finally lay it to rest, but also with the hopes that my analysis can provide some context to what has been a decade-long farce, and not, as in Benno Rice’s now famous characterization, tragedy.
The Great CoffeeScript to Typescript Migration of 2017
> This post is longer than most. We wanted to capture the massive scope of migrating hundreds of thousands of lines of CoffeeScript to TypeScript. We share how we picked TypeScript in the first place, how we mapped out the migration, and when things didn’t go according to plan.
Why we at $FAMOUS_COMPANY Switched to $HYPED_TECHNOLOGY
> Ultimately, however, our decision to switch was driven by our difficulty in hiring new talent for $UNREMARKABLE_LANGUAGE, despite it being taught in dozens of universities across the United States. Our blog posts on $PRACTICAL_OPEN_SOURCE_FRAMEWORK seemed to get fewer upvotes when posted on Reddit as well, cementing our conviction that our technology stack was now legacy code.
The Original Cookie specification from 1997 was GDPR compliant
> We were never supposed to be able to do what most publishers and tech companies do today. In fact, what if I were to tell you that the original specification for how cookies should be implemented in browsers pretty much defined what GDPR is today?
Imagine back to a time when people thought user agents would be agents for the user.
Complexity Has to Live Somewhere
> Complexity has to live somewhere. If you embrace it, give it the place it deserves, design your system and organisation knowing it exists, and focus on adapting, it might just become a strength.
I do not entirely agree with this, but it’s probably a good perspective to consider.
is-promise post mortem
> I had been intending to set up more of my projects to be automatically published via CI, instead of manually published from my local machine, but because is-promise is such a tiny library, I figured it probably wasn’t worth the effort. This was definitely a mistake. However, even if I had setup publishing via CI is-promise may not have had sufficiently thorough tests.
The Decline of Usability
> In which we delve into the world of user interface design.
It’s different and therefore must be better.
GNU Binutils: the ELF Swiss Army Knife
> There’s a lot that takes place between the C code you write and the binary that winds up executing on a device. Understanding how to look at and inspect what is emitted by the compiler saves time and can improve your efficiency in many areas of the development lifecycle – such as debugging system problems, identifying issues with compilers or debug info emitted, reducing the size of binaries, and optimizing an application for performance and latency.
> In this article, we will explore some of my favorite binary introspection tools, such as GNU Binutils. The material is geared toward the embedded software crowd that typically writes C and C++, but many of the ideas, tools, and lessons learned can be applied to a variety of low-level software. We will walk through practical examples of how the tools can be leveraged to aid in the development process irrespective of the compiler you are using (e.g. GCC, Clang, IAR, ARMCC, etc).
Surrounded by Elligators: Implementing Crypto With Nothing to Compare to
> When I first learned about Elligator, I sought the reference implementation so I could get a feel of what was going on. There were none, though. Even SUPERCOP limited itself to a Curve448goldilocks instantiation, there was nothing for Curve25519. Oh well, at least there’s no harm in looking at the paper for now.
And then the murders began.
IJON: Exploring Deep State Spaces via Fuzzing
> In this paper, we propose IJON, an annotation mechanism that a human analyst can use to guide the fuzzer. In contrast to the two aforementioned techniques, this approach allows a more systematic exploration of the program’s behavior based on the data representing the internal state of the program. As a consequence, using only a small (usually one line) annotation, a user can help the fuzzer to solve previously unsolvable challenges. We extended various AFL-based fuzzers with the ability to annotate the source code of the target application with guidance hints. Our evaluation demonstrates that such simple annotations are able to solve problems that—to the best of our knowledge—no other current fuzzer or symbolic execution based tool can overcome. For example, with our extension, a fuzzer is able to play and solve games such as Super Mario Bros. or resolve more complex patterns such as hash map lookups. To further demonstrate the capabilities of our annotations, we use AFL combined with IJON to uncover both novel security issues and issues that previously required a custom and comprehensive grammar to be uncovered. Lastly, we show that using IJON and AFL, one can solve many challenges from the CGC data set that resisted all fully automated and human guided attempts so far.
Before you ship a "security mitigation" ...
> During my years doing vulnerability research and my time in Project Zero, I frequently encountered proposals for new security mitigations. Some of these were great, some of these - were not so great.
I think Halvar is at times too dismissive of “raising the bar”, but he’s also the expert here, and these are not bad guidelines.
Porting to TypeScript Solved Our API Woes
> With the Ruby backend, we sometimes forgot that a particular API property held an array of strings, not a single string. Sometimes we changed a piece of the API that was referenced in multiple places but forgot to update one of those places. These are normal dynamic language problems in any system whose tests don’t have 100% test coverage. (And it will still happen even with 100% coverage; it’s just less likely.)
Pulling sleight of hand tricks in a security vulnerability report, or maybe it was a prank
> So you tell me: Was this somebody carrying out an elaborate prank or somebody who simply didn’t understand what they were doing?
> Whether it was intended as such or not, this ended up being an effective denial-of-service attack against me personally, since I ended up spending quite a bit of time watching the videos closely, then reverse-engineering what the finder believed the vulnerability to be, and then studying the videos again to find out where they went wrong.
I was feeling frustrated just reading the story.
Big Tech Is Testing You
> Large-scale social experiments are now ubiquitous, and conducted without public scrutiny. Has this new era of experimentation remembered the lessons of the old?
> Physics, chemistry, and medicine have had their revolution. But now, driven by experimentation, a further transformation is in the air. That’s the argument of “The Power of Experiments” (M.I.T.), by Michael Luca and Max H. Bazerman, both professors at the Harvard Business School. When it comes to driving our decisions in a world of data, they say, “the age of experiments is only beginning.”