site: blog.asmartbear.com
Brittleness comes from “One Thing”
https://blog.asmartbear.com/brittleness.html [blog.asmartbear.com]
2017-11-08 03:54
tags:
business
development
When a company has revenue but is susceptible to the fatal afflictions above, I call it “brittle.” It’s a real business, but it’s easy to break. The pattern, which suggests a remedy, is: Brittleness manifests wherever there is “One Thing.”
I hate MVPs. So do your customers. Make it SLC instead.
https://blog.asmartbear.com/slc.html [blog.asmartbear.com]
2017-08-23 02:36
tags:
business
development
Simple. Lovable. Complete.
Should you invent a new UX?
https://blog.asmartbear.com/new-ux.html [blog.asmartbear.com]
2017-08-01 02:19
tags:
development
ux
Your customers don’t want to figure out some newfangled thing just to navigate a dialog box. In fact, your customers don’t want to think about you at all. They have their actual job to do. They’d like to be able to do it predictably and safely.
Satisficing vs Maximizing
https://blog.asmartbear.com/maximizing.html [blog.asmartbear.com]
2017-05-30 19:57
tags:
business
development
ideas
life
For the most important decisions, Maximizing is wise. For almost anything else, Satisficing is likely wiser.
How To Simplify Complex Decisions By Cleaving The Facts
https://blog.asmartbear.com/complex-decisions.html [blog.asmartbear.com]
2016-11-26 03:00
tags:
business
development
ideas
Can’t make everybody happy, but you can make the happy users happier. I think there’s a possibility of developing tunnel vision with a process like this, but it does seem to work better than the bland approach.