This is How Photorealistic Video Game Engines Are Now
https://petapixel.com/2019/03/22/this-is-how-photorealistic-video-game-engines-are-now/ [petapixel.com]
2019-03-30 03:07
To prepare for the project, Quixel spent a month in cold and wet locations in Iceland, scanning all kinds of objects found in the natural environment using. The team returned with over 1,000 scans that captured the details of the landscape.
This looks great, but no mention of hardware or frame rates? Not sure when you’ll be seeing this on your desktop.
source: K