What Happened to Dolphin on Steam?
https://dolphin-emu.org/blog/2023/07/20/what-happened-to-dolphin-on-steam/ [dolphin-emu.org]
2023-07-21 20:56
tags:
business
development
gaming
policy
update
virtualization
Well that blew up, huh? If you follow emulation or just gaming on the whole, you’ve probably heard about the controversy around the Dolphin Steam release and the Wii Common Key. There’s been a lot of conclusions made, and while we’ve wanted to defend ourselves, we thought it would be prudent to contact lawyers first to make sure that our understanding of the situation was legally sound. That took some time, which was frustrating to ourselves and to our users, but now we are educated and ready to give an informed response.
source: L
Dolphin Progress Report: November and December 2017
https://dolphin-emu.org/blog/2018/01/03/dolphin-progress-report-nov-and-dec-2017/ [dolphin-emu.org]
2018-01-04 20:31
tags:
gaming
graphics
update
virtualization
After the massive Hybrid XFB article that hit late November, we at the blog staff went into a bit of a hibernation. But after a short holiday break, we’re back and ready for more.
With both Ubershaders, Hybrid XFB, and many of the other targeted features for the next release merged, a lot of users have started wondering when our next release will be announced. The answer to that is not soon. With these huge changes have come a lot of frustrating and annoying regressions that can’t easily be solved without a lot of work. If we enter a feature freeze to work on those regressions, we’d be stagnating Dolphin and delaying the other large new features that are still being worked on without any guarantee that the regressions will be sorted out.
So for now, the plan is to just keep moving and wait for a better opportunity to start the release process.
source: L