The 5 Golden Rules of Input
http://www.gamasutra.com/blogs/ZachBurke/20151030/257920/The_5_Golden_Rules_of_Input.php [www.gamasutra.com]
2016-11-11 20:31
Notably, gamepad vs keyboard input for games, but some ideas that can be generalized. The existence of a capability (hardware, software, whatever) doesn’t mean the user automatically wants the program to use it, let alone depend on it.