The whole web at maximum FPS: How WebRender gets rid of jank
https://hacks.mozilla.org/2017/10/the-whole-web-at-maximum-fps-how-webrender-gets-rid-of-jank/ [hacks.mozilla.org]
2017-11-13 20:55
With WebRender, we want apps to run at a silky smooth 60 frames per second (FPS) or better no matter how big the display is or how much of the page is changing from frame to frame. And it works. Pages that chug along at 15 FPS in Chrome or today’s Firefox run at 60 FPS with WebRender. So how does WebRender do that? It fundamentally changes the way the rendering engine works to make it more like a 3D game engine.