Shaping Curves with Parametric Equations
https://mattdesl.svbtle.com/shaping-curves-with-parametric-equations [mattdesl.svbtle.com]
2017-01-03 19:57
This post explores a technique to render volumetric curves on the GPU — ideal for shapes like ribbons, tubes and rope. The curves are defined by a parametric equation in the vertex shader, allowing us to animate hundreds and even thousands of curves with minimal overhead.
source: L